{5} Assigned, Active Tickets by Owner (Full Description) (13 matches)
List tickets assigned, group by ticket owner. This report demonstrates the use of full-row display.
Charis
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| #271 | A Streak module "upgrade" | Bots - Multibot | None | enhancement | 06/11/08 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Add - streaks.
Ice cold! Dying Spree! Newbish! Dominated! Hopeless! Lackluster! Not even trying! Things like the above would be good for it. |
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JoyRider
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| #311 | Suggestion box module needed for player input in-game on Robobot | Bots - Multibot | None | task | 10/05/08 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Hi, I would like to request a module whereas we can get players to submit short suggestions for a proposed question that will be pm'd upon entry. In the same vein as the voting module, except here they actually can write a few sentences in order to give their ideas into us. This module is integral in having players generating ideas for our new events without using much staff man-power for most of the grunt work. Our job will be to filter their ideas. All the module demands is the same private msg that polls get when players enter the arena, ability for the bot to record 2-3 sentences from a regular player, a record of the time of submission, name of player who submitted, no obscene filter (we'll get them for it personally upon our choosing), extrapolation of these entries to a database that can be accessed, *deleting entries daily so that players can submit more ideas each day* (you know how for polls right now, if you submit your vote, u can change it, but it won't keep adding…well we want unlimited submissions, but limit it to once per day, so we clear on a daily basis). |
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Maverick
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| #73 | Pubbot chat module | Bots - PubHub/PubBot | None | defect | 06/12/07 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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The chat module of the pubhub is still too resource-intensive for the mysql server. On each chat line it receives it does a INSERT, SELECT and DELETE. With about 10 arenas being monitored this hogs the mysql server pretty much. Flibb has given a good recommendation to use prepared statements but unfortunately TWCore doesn't support those. So instead I'm going into a different road: Pubhubchat caches the chat lines and has a socket running. The PHP front-end, tw.org, opens a socket to the pubhubchat and requests the chat lines it needs every 10 seconds per user. This approach totally skips the mysql server which is the reason why I'm doing this. |
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| #22 | EventBot | Bots - EventBot | None | task | 01/25/07 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Automate the way that players can request events and usable for ERs to see which event is requested the most (etc). |
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| #109 | Roboqueen todo's | Bots - Other | None | task | 07/06/07 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Pretty much a ticket with reminders for myself to fix on Roboqueen as soon as I get the access.
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| #120 | New score recording pubbot module | Bots - PubHub/PubBot | None | task | 07/16/07 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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To create our own score website a bit, I got the idea of a pubbot module that would record a player's score into a database. The module shouldn't be breaking the database by updating the player's record on every kill/death so something else smart has to be thought of updating the score database. If the scores are displayed on the website it would create a bit of competition who can get the most scores / kills / losses / ratio / MVP. |
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Zelazny
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| #164 | Messagebot database and bot rebuild | Bots - Other | None | defect | 10/30/07 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Rebuild of Messagebot's coding and database schema for better maintainability, stability and reliability. Once this is done, it's possible to add all kind of features to finally make MessageBot the communication device we all want. This feature is requested by MirrorriM:
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dugwyler
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| #204 | TWD IP/MID Check | Bots - TWD/TWL | None | defect | 01/20/08 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Most Notably when players are !sub'd into matches… 7:Mr. 420> sup? 7:RiiStar> http://forums.trenchwars.org/showthread.php?t=32248 7:RiiStar> can u elaborate on what witness said? 7:Mr. 420> it's hard to explain 7:RiiStar> do u think u could explain it to me/mav/dug ? so we can try fix it? 7:Mr. 420> ok when i started playing again, on my laptop 7:Mr. 420> i was reg'd under last computer/isp 7:Mr. 420> i could play on laptop and dif isp with no problem 7:Mr. 420> and register a dif name 7:RiiStar> so as long as the name is recorded/registered with twdbot and ur using that name on another ip/mid its fine 7:Mr. 420> i re-reg'd on my laptop since i found that out tho 7:Mr. 420> yeah 7:Mr. 420> seems that way 7:Mr. 420> cuz i could also dd from work 7:Mr. 420> dif mid, dif isp 7:RiiStar> so the restiction is only really if ur trying to register ur name? 7:Mr. 420> you can see which ip is my work on listipmid 7:RiiStar> matchbots dont check that the ip/mid are the same :/ 7:Mr. 420> but mid comes up as laptop 7:RiiStar> seems ikrit did a half arse job then 7:Mr. 420> possibly 7:Mr. 420> and also 7:Mr. 420> err 7:Mr. 420> ya, as long as the name is registered, it seems any mid/ip can play on it 7:Mr. 420> so like, i could reg at work.. obviously, but i could also play on mr. 420 |
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| #187 | MatchBot's strictipmidcheck | Bots - TWD/TWL | None | defect | 12/30/07 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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After upgrading RoboQueen today there were lots of problems from TWD players reporting that they got the message "You must play from your registered IP or mID".
Checking these players with :TWDBot:!listipmid would usually result in no IPs or MIDs at all. I checked the previous Matchbot on Roboqueen and noticed it didn't have the method for checking IPMID in MatchTeam.java at all (which was added to fix Ikrit's fork).
However, it does now. This code checks the strictipmid setting in the MatchBot rules. If it's set to "1", it would return the message "You must play from your registered IP or mID" if the query didn't return any results.
My theory: Some players were having IPs and MIDs listed on :TWDBot:!listipmid but I believe that these were added when a TWD Operator used the TWDBot:!add command, not when a player !registered. I fixed this problem by turning the strictipmidcheck in the MatchBot's rules to 0 so that it wouldn't check IP or MID anymore (turning it back into the old situation). However, I believe this isn't the solution we want. This story might be a bit blurry but I'm really tired right now and I will try to be more clear about this when asked. |
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hectic
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| #314 | Pubbot module: move idle players to ?go afk | Bots - PubHub/PubBot | None | task | 10/12/08 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Task:
For moving players you can use the *sendto command: A player is idle if he is a spectator and hasn't talked for a set amount of time. This amount of time must be settable in either the source code or the .cfg file. For determining if a player is idle, I would recommend recording when a spectator has talked for the last time. Then every 5 minutes a TimerTask would run to check if the spectators haven't talked for x amount of minutes, after which the player will be moved by using the *sendto command. |
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milosh
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| #13 | New Robo Ref | Bots - Elim | None | task | 01/25/07 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Task from Kim to create a new Robo Ref with a few changes. Roboreplacement bot can be used as a basis. TODO List:
After final release
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| #71 | Clean database | Other | None | task | 06/08/07 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Revamping the database cleaning project. Current tasks:
Old ticket information: Via lnx I got the request from Priitk to clean up the database of TWCore.[[BR]] Since it's such a mess I'm going to work on an entirely new clean database with the tables needed for all of the bots. The gathered information will be written down per bot and linked to from the [wiki:Bots Bots] page. I will probably also provide sql scripts per bot. |
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| #274 | multibot issues | Bots - Multibot | None | defect | 07/15/08 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Nothing extraordinaire in these tasks, but as we got some great coders who can easily fix these problems, I decided to open this new ticket. 1- BBJ module not working (Black Jack game - none of commands)
2- 3- Gravbomber module known to crash server when module is started…appearently bot overload server with 178127128 lines of packets.
4- |
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