Multibot/baseassault
This is a game type of Multibot
To use this game type, use !lock baseassault in the arena you wish to host.
| -- General Rules -- |
| Base Assault Consists of two teams--one begins with the base |
| and the other tries to conquer it as quickly as possible. |
| Once the base is conquered, the teams swap positions. Two |
| game modes exist: a) Two rounds- the team with the fastest |
| time wins. b) The game will continue until a time has not |
| been beaten. The current mode is ..
Available commands
- !help
Returns available commands, such as:- Commands for the BA module (Author: script)
- !start — Begins a match of Base Assault if the settings have been confirmed.
- !stop — Stops any current Base Assault matches.
- !settings — Displays the current settings. These must be confirmed to begin Base Assault.
- !maps — Displays the list of maps to choose from.
- !setmap <num> — Changes the selected map.
- !newmap name,x1,y1,x2,y2 — Used to create a custom map.
- !testwarp — Warps you to the map's associated coordiantes to ensure the settings are correct.
- !maxtime <time> — Changes the maxtime to specified time in milliseconds.
- !mode — Alternates between unlimited rounds and two rounds.
- !firstdef <freq> — Changes which freq will be first to defend.
- !firstattack <freq> — Changes which freq will be first to attack.
- !confirm — Used to confirm settings.
There is a hidden !manual command which is used to toggle a few automatic hosting features on or off (default is on)
Available commands to public
- !help
Returns available commands, such as:- !status — Tells the status of the game.
- !host — Tells who the current host is.
